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Old Plasma_Grenade
Default 11-08-2010
  #1
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Anaconda's Spiker


Carbine
Clip Size: 18 Slugs
Impact: Medium
Bullets: 8.7 x 60mm caseless radioactive projectiles
Effective Range: 2000 ft
Rate of Fire: 200 Rounds per Minute

Type-51 Carbine


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Old Update
Default 11-10-2010
  #2
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Plasma Grenade


Carbine
Clip Size: 18 Slugs
Impact: Medium
Bullets: 8.7 x 60mm caseless radioactive projectiles
Effective Range: 2000 ft
Rate of Fire: 200 Rounds per Minute

Type-51 Carbine


Fill in later.

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Old Update
Default 11-14-2010
  #3
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Plasma Grenade


Plasma Grenade
Clip Size: N/A
Impact: High
Bullets: N/A
Effective Range: 11 ft to 36 ft
Rate of Fire: N/A

Type-1 Antipersonnel Grenade - Plasma Grenade


The Plasma Grenade is a standard hand grenade to say the least. The Plasma Grenade has an effective range of about 11 to 36 feet. When primed, the Plasma Grenade emits a blue plasma gas. This emission is light so that the grenade does not stick to the person priming the grenade. When thrown, the plasma gas begins to intensify enough that if it comes into contact with a vehicle or infantry, the plasma will start to burn into the surface and adhere to it until detonation. The grenade contains some type of internal mechanism that allows it to distinguish between targets and background. It will stick to a soldier or active vehicle, but not to a tree or wall. Once something has been stuck with a grenade, their is no normal way to remove it, only devices like an advanced electromagnetic shield can temporarily disable the internal mechanism, however this technology is rare and only issued to special forces of both the UNSC and Covenant.

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Old Update
Default 11-25-2010
  #4
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Plasma Grenade


Plasma Grenade
Clip Size: N/A
Damage Rating Index: 7
Bullets: N/A
Effective Range: 11 ft to 36 ft
Rate of Fire: N/A

Type-1 Antipersonnel Grenade - Plasma Grenade


The Plasma Grenade is a standard hand grenade to say the least. The Plasma Grenade has an effective range of about 11 to 36 feet. When primed, the Plasma Grenade emits a blue plasma gas. This emission is light so that the grenade does not stick to the person priming the grenade. When thrown, the plasma gas begins to intensify enough that if it comes into contact with a vehicle or infantry, the plasma will start to burn into the surface and adhere to it until detonation. The grenade contains some type of internal mechanism that allows it to distinguish between targets and background. It will stick to a soldier or active vehicle, but not to a tree or wall. Once something has been stuck with a grenade, their is no normal way to remove it, only devices like an advanced electromagnetic shield can temporarily disable the internal mechanism, however this technology is rare and only issued to special forces of both the UNSC and Covenant.

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Old Update
Default 11-26-2010
  #5
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Plasma Grenade


Plasma Grenade
Clip Size: N/A
Concussive Force: Medium
Bullets: N/A
Effective Range: 11 ft to 36 ft
Rate of Fire: N/A

Type-1 Antipersonnel Grenade - Plasma Grenade


The Plasma Grenade is a standard hand grenade to say the least. The Plasma Grenade has an effective range of about 11 to 36 feet. When primed, the Plasma Grenade emits a blue plasma gas. This emission is light so that the grenade does not stick to the person priming the grenade. When thrown, the plasma gas begins to intensify enough that if it comes into contact with a vehicle or infantry, the plasma will start to burn into the surface and adhere to it until detonation. The grenade contains some type of internal mechanism that allows it to distinguish between targets and background. It will stick to a soldier or active vehicle, but not to a tree or wall. Once something has been stuck with a grenade, their is no normal way to remove it, only devices like an advanced electromagnetic shield can temporarily disable the internal mechanism, however this technology is rare and only issued to special forces of both the UNSC and Covenant.

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Old Update
Default 02-11-2011
  #6
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Plasma Grenade
Plasma Grenade
Clip Size: N/A
Concussive Force: Medium
Bullets: N/A
Effective Range: 11 ft to 36 ft
Rate of Fire: N/A

Type-1 Antipersonnel Grenade - Plasma Grenade

The Plasma Grenade is a standard hand grenade to say the least. The Plasma Grenade has an effective range of about 11 to 36 feet. When primed, the Plasma Grenade emits a blue plasma gas. This emission is light so that the grenade does not stick to the person priming the grenade. When thrown, the plasma gas begins to intensify enough that if it comes into contact with a vehicle or infantry, the plasma will start to burn into the surface and adhere to it until detonation. The grenade contains some type of internal mechanism that allows it to distinguish between targets and background. It will stick to a soldier or active vehicle, but not to a tree or wall. Once something has been stuck with a grenade, their is no normal way to remove it, only devices like an advanced electromagnetic shield can temporarily disable the internal mechanism, however this technology is rare and only issued to special forces of both the UNSC and Covenant.


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