The New Order - Halo Role Playing Forum


Go Back   The New Order - Halo Role Playing Forum > Star Corps > Technical Information > Ship Requisitions
Community Quick Links Search Mark Forums Read New Posts Register


 
Thread Tools Display Modes
Old Ships
Default 03-18-2013
  #1
Erex
Erex is new to TNO
Erex's Avatar

Erex is Bioscan complete...Error
cannot determine
species....error code red
alert bioscan Alien.
 
Achievements Three Red LightsDuetMan of the Year
User Title: Sub-Forum Moderator
Posts: 1,340
Credits:
Join Date: Jun 2012
Location: Texas
Flags:
Skype: Send a message via Skype™ to Erex
Youtube:
Favorite Forum RPGs: Astro Wars RPG, TNO RPG
Favorite Console Game: James Cameron Avatar
Favorite Arcade Game:



Corvette:

Length: 163 meters Long
Width: 77 meters
Height/Depth: 60 meters
Armament:
2 x Heavy Laser Cannons
1 x Light Missile Silos
Shielding: None
Armor: 100mm Titanium Armor
Hangar:None
Crew: 70(5 skeleton)

Corvettes are fast and agile ships, they are generally used for system patrols, and armed reconnaisance, however when in combat they do not excel at, they tend to be destroyed easily as they do not have any amount of shielding and two fighter squadrons can easily take them out. They do however are very useful in assaults as they generally will absorb as much flak as possible, when this tactic is in use, they will have skeleton crews.

Destroyers
Length: 293 meters
Width: 99 meters
Height: 50 meters
Armament:
2 x Heavy Plasma Cannons
12 x Light Plasma Cannons
Shielding: None
Hangar: None
Armor: 200mm Titanium Armor
Crew: 200(8 Skeleton)

The Destroyer is designed to take a beating and dish one out, but there is one major design flaw, it was designed without a shield generator, but the orginal designs show that there was an area allocated for a generator, but wasn't installed. However it proved to be a dangerous vessel as it was meant to be an escort ship but proved itself an aggressive ship. Its size means nothing when it comes up in numbers. It only takes 30 of these to kill a heavy cruiser given size and power.

Frigate

Length: 457 meters
Width: 120 meters
Height: 45 meters
Armament:
8 x Heavy Missile Silos
14 x Missile Arrays
12 x Light Lasers
Hangar: 4
Shielding: None
Crew: 120(5 Skeleton)

The Frigate was designed to be a long range attack vessel to strike at any given moment from a safe distance. It can target a ship from over 88,000 meters away, but it comes at a cost, it isn't geared to protect itself and requires either fighter protection, or an escort. These ships are predatory against the Heavy Cruiser and Cruiser classes, due to the range they can strike means certain doom, but where it lacks in protection makes up in having a hangar for 4 squadrons.

Ion Frigate
Length: 465 meters
Width:120 meters
Height:45 meters
Armaments:
1 x Ion Cannons
20 x Ion Flak Cannons
Hangar:4
Drive: Stellar
Shielding: Yes 120gW Particle Shield
Armor: 200mm Titanium Armor

The Ion Frigate is designed specifically to target capital ships and to drain their shielding. However it was found that Ion weaponry damages not only the shielding but also the armor. Dealing equal amount of damage to the shields and armor was a proven to be a major threat to capital ships. When this ship was designed it was built off of the Frigate Chassis and superstructure frame. It was found to definitaly prove an huge benefit to any amount of fleets. Due to their rarity the Syn haven't been able to attack many of these ships as they are kept in reserves.

(Under Active Construction)

Erex is offline  
Old
Default 03-19-2013
  #2
Erex
Erex is new to TNO
Erex's Avatar

Erex is Bioscan complete...Error
cannot determine
species....error code red
alert bioscan Alien.
 
Achievements Three Red LightsDuetMan of the Year
User Title: Sub-Forum Moderator
Posts: 1,340
Credits:
Join Date: Jun 2012
Location: Texas
Flags:
Skype: Send a message via Skype™ to Erex
Youtube:
Favorite Forum RPGs: Astro Wars RPG, TNO RPG
Favorite Console Game: James Cameron Avatar
Favorite Arcade Game:



Scout Ship
Length: 140 meters
Width: 180 meters
Height: 20 meters
Armament: 1 x Laser Cannon
Shielding: None
Armor: 45 mm Titanium Armor
Crew: 20 (1 Skeleton)

The Scout Ship was designed to be able to get into systems undetected, it became a popular vessel for smugglers as it was cheap to build, and its speed is unmatched. The Scout ship however was so weak a single fighter squadron could wipe them out, knowing this smugglers turned to ablative armor that they would steal. With a ship as fast as this it meant that tracking them was near impossible unless patrols were being done. Note: this ship is to be used as NPC only.

Cruiser
Length: 702 meters
Width: 245 meters
Height: 75 meters
Armament:
20 x Heavy Plasma Cannons
30 x Light Plasma Flak cannons
2 x Missile Silos
Shielding: 250 gW Shielding
Armor: 200 mm Titanium Armor
Hangar: 4 squadrons

The Cruiser is one of the most common ships. These vessels are fast and agile for there size. Designed to be able to take a beating in combat, and has seen combat in almost all situations. The cruiser has become synonymous with power. The amount of sheer firepower this vessel puts out is only matched by its much larger cousin the Heavy Cruisers.

Carrier
Length: 1100 meters
Width: 450 meters
Height: 90 meters
Armament:
1 x Heavy Laser Cannon
12 x Missile Arrays
Shielding: 200 gW Shielding Generator
Armor: Unknown amount
Crew: 800(20 Skeleton)
Hangar: 60 squadrons

The Carrier is a support vessel by definition, this ship can carry 60 squadrons of fighters into a combat situation, but cannot defend itself very long due to the amount of firepower it has on it cannot survive. It requires a full hangar to protect itself however these ships do have one thing that most don't, it has the capability of moving into a system and not be detected on planetary Scanners so long as it doesn't have a full hangar.

Heavy Cruiser

Length:1440 meters
Width: 300 meters
Height: 100 meters(at tallest point)
Shielding: 300 gW Shielding Generator
Hangar: 8 squadrons
Armament:
3 x Heavy Plasma Cannons
8 x Plasma cannons
2 x Missile Arrays
14 x Light Plasma Cannons
12 x Plasma Deck Guns
Warp: Yes
Crew: 1800 (200 Skeleton)

The Heavy cruiser has more armor and shielding proportionally then any other vessel in the human fleets. These ships are almost common the smaller cousin the Cruiser. What sets the Heavy Cruiser and the cruiser apart except for sheer size? It has the most weaponry proportionally than a Leviathan, which is over 11,000 meters, how is it possible? It was designed as heavily armed escort vessel as well as a capital ship hunter, known to hunt down Battleships some Heavy Cruisers have gotten fame from killing much larger vessels than themselves. When in combat the Heavy Cruiser captains tend to be a tank and take a beating if they are protecting capitals. When a fleet is composed mainly of Heavy Cruiser fleets, there is enough firepower to annilihate just about anything in its path. These fleets are as efficient as they are deadly. The most famous Heavy Cruiser fleet is known as Task Force Nova, which was destroyed when a star exploded catching the fleet in the system it had over 250 Heavy cruisers in it. The Task Force Nova has only a single ship left in it and it is currently manned by an unknown captain.

Erex is offline  
Old
Default 03-19-2013
  #3
Erex
Erex is new to TNO
Erex's Avatar

Erex is Bioscan complete...Error
cannot determine
species....error code red
alert bioscan Alien.
 
Achievements Three Red LightsDuetMan of the Year
User Title: Sub-Forum Moderator
Posts: 1,340
Credits:
Join Date: Jun 2012
Location: Texas
Flags:
Skype: Send a message via Skype™ to Erex
Youtube:
Favorite Forum RPGs: Astro Wars RPG, TNO RPG
Favorite Console Game: James Cameron Avatar
Favorite Arcade Game:



Battleship

Length:2,286 meters
Width: 400 meters
Height: 120 meters
Armament:
2 x Heavy Ion Cannons
12 x Pulsar Flak Cannons
14 x Missile Arrays
15 x Ion Cannons
Shielding: 200 gW Shielding Emmitters
Crew: 2200(100 Skeleton)
Hangar: 40 Squadrons

The Battleship feared for its sheer size and the amount of firepower it brings to the table. There is only one battleship that has amassed enough fear to ensure even the Heavy Cruisers don't hit it and that was the USCS Balmor this ship became fear itself when it survived an attack from 40 Heavy cruisers, it was badly damaged and nearly crippled but thanks to its 2.5 meters of Ablative titanium armor this ship survived to see another battle. When this ship disappeared so did its Legacy. The Battleship was designed to come in and put out enough firepower and Ion flak to cause fleets to route, but with beam cannnons this ship is a little hard to fear now. However It does bring to the table Ion weaponry which damages ships and shielding equally at a 50:50 ratio. Its sheer size makes it longer to build at over 13 months per Battleship.

Fleet Carrier
Length: 2,626 meters
Width: 600 meters
Height: 200 meters
Hangar: 400 squdrons
Armament:
24 x Missile Arrays
Armor: 90mm Titanium Carbide Plate Armor
Shielding: 350 gW Shield Emitters
Crew: 1200 (1 Skeleton)

If there is a ship that is needed its this ship. As this ship has seen combat in almost all theaters of war. It can act as a makeshift hospital ship as well as a prison ship with the right configuration. When this ship is all white, it means its a hospital ship and is deemed illegal to hit. There are currently the White Fleet a fleet of 200 Hospital Carriers that can treat nearly 9000 people alone in its hangar. This ship puts out more missiles to protect itself enough to make it a threat to a heavy cruiser from a long distance but where it lacks hard hitting plasma weaponry it makes up for distance. Common tactics are to drop these and unload the fighters and bombers it carries and evac from the combat zone as they cannot protect themselves in a close range battle, their missiles can only lock on at around 12000 meters a design flaw.

Dreadnought
Length:3,217 meters
Width:360 meters
Height: 600 meters
Armament:
20 x Disruptor Cannons
15 x Disruptor Deck Cannons
2 x Missile Arrays
Hangar: 200 squadrons
Speed(Max Acceleration: 20 m/s)
Armor: 350mm Ablative Titanium Carbide Armor
SHielding: 500 gW Shielding Emitters
Crew: 5000(Skeleton: 200)
Warp Drive: Equipped
Warp Speed: NaN

The Dreadnoughts sheer size shows in its speed. This ship spells trouble when seen anytime Dreadnoughts are in action it means only one thing they are here to break an occupation. They come with a huge fighter screen for their size with 200 squadrons onboard and enough firepower to punch holes into blockades of any size these behemoths also come with something the enemy wasn't expecting large amounts of armor. These ships were designed soon after the Syn invasion, and due to that there has never been a dreadnought consumed by the Syn. However the USC has allowed individual planets to have their own fleet of dreadnoughts for protection as thier name suggest, these monstrositys are dreaded in combat as it takes 30 heavy cruisers to punch through their shielding and an additional 15 heavy cruisers to punch through thier armor plating. They are best at planetary and system protection but they are not agile enough to be in large scale assaults unless you need something that can survive a blockade running.

Note: Ship is restricted for story elements and arches until further notice to prevent god moding and setting up of the RPG.

Erex is offline  
Old
Default 03-19-2013
  #4
Erex
Erex is new to TNO
Erex's Avatar

Erex is Bioscan complete...Error
cannot determine
species....error code red
alert bioscan Alien.
 
Achievements Three Red LightsDuetMan of the Year
User Title: Sub-Forum Moderator
Posts: 1,340
Credits:
Join Date: Jun 2012
Location: Texas
Flags:
Skype: Send a message via Skype™ to Erex
Youtube:
Favorite Forum RPGs: Astro Wars RPG, TNO RPG
Favorite Console Game: James Cameron Avatar
Favorite Arcade Game:



Titan
Length:6,491 meters
Width: 500 meters
Height:NaN
Shielding: 500 gW Shield Emitters
Armor: 400mm Titanium Plate Armor
Armament:
12 x Heavy Disruptor Cannons
120 x Disruptor Deck Cannons
15 x Missile Arrays
Hangar: 1000 squadrons
Crew: 12,000(Skeleton: 1000)

Any ship that is the size of a Titan is bound to earn a name for itself. Only a few have been built as it takes 3 years to build them. These ships have been named Titan for a reason. Rumor has it that the Titans fought the Gods and won. Their name comes at a price, these ships are so slow that maneuevering them requires a skilled navigator and a expert crew. These ships have soo much firepower they could be blockade breakers if only their speed was faster. They are some of the slowest ships in the galaxy. Heavy cruisers can fly laps around these vessels by the time they even move 100 meters. They are used as a last resort, losing one is a huge demoralize factor and a loss of trillions of dollars.

Note: Ship is restricted for story elements and arches until further notice to prevent god moding and setting up of the RPG.

Leviathan
Length: 11,000 meters
Width: 3400 meters
Height: 1100 meters
Shield: 10 x 500 gW Shield Emitters
Armament:
250 x Heavy Photon Cannons
1 x Super Heavy Photon Cannons
2000 x Photon Flak Cannons
200 x Missile Arrays

If there is a ship to fear this is your ship. Nothing spells fear and doom like a Leviathan, its sheer size is a monstrosity. When its main cannon is the size of a Cruiser its self, its an sheer sign of a losing battle. The Syn haven't been able to corrupt these ships, but they have turned Dreadnoughts into Hives, the leviathan takes nearly 6 years to build only 3 are in existance and 3 more that will be finished in a matter of weeks. These vessels have so much firepower that having a Leviathan in combat boost moral soo much that even Cruisers start to fight as if they are Heavy Cruisers.

Note: Ship is restricted for story elements and arches until further notice to prevent god moding and setting up of the RPG.

Erex is offline  
Old
Default 06-01-2013
  #5
Erex
Erex is new to TNO
Erex's Avatar

Erex is Bioscan complete...Error
cannot determine
species....error code red
alert bioscan Alien.
 
Achievements Three Red LightsDuetMan of the Year
User Title: Sub-Forum Moderator
Posts: 1,340
Credits:
Join Date: Jun 2012
Location: Texas
Flags:
Skype: Send a message via Skype™ to Erex
Youtube:
Favorite Forum RPGs: Astro Wars RPG, TNO RPG
Favorite Console Game: James Cameron Avatar
Favorite Arcade Game:



Colony Vessel:
Length: 617 meters


The Colony Ship contains enough resources to start a new colony. However it only has anti aircraft laser cannons to protect it. These vessels are seen throught the galaxy as the USC tries to popluate uncharted planets and the such, however due to the problem of no protection, they must be fast. It carries 4,000 colonist onboard in cryostasis for the duration of the trip. The ship is entirely automated if it is a journey that will take longer than 2 months.

Erex is offline  


Tags
brute, covenant, elite, halo, oni, role play, rpg, unsc
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


vBCredits II Deluxe v2.0.0 Copyright © 2010 DragonByte Technologies
Forum created by Naked Crook - The New Order - Online Role Playing Forum

All times are GMT -5. The time now is 03:42 PM.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.