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Old Forces of Corruption Help
Unhappy 07-14-2010
  #1
Kairu
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I am having an issue with a Galactic Conquest map for Empire at War: Forces of Corruption. It appears that after I made a custom GC map, the heros are not spawning accept the Rebel's tech advancement unit. Any suggestions?

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Default 07-14-2010
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Check to see if the home world is set for each faction.

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Well for the two playable factions, they are. Cuz I took out the Pirates, leaving the Empire and Rebels in play. Should I have not done that and add the homeworld back in for the Pirates?

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Well...if you are editing for FoC, then I assume you are editing an xml files called "Campaigns_underworld_gc.xml"

there are a few tags which define the hero starting locations:

<Home_Location> Rebel, Hoth </Home_Location>
<Home_Location> Empire, Coruscant </Home_Location>
<Home_Location> Underworld, Kamino </Home_Location>

this tells the game where to spawn your heroes. Check to see if your GC campaigns have these.

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Kairu
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Yea I have all three and it's still not working. Hmm, does there also need to be an AI script for the Underworld too, in both sides, though the Underworld being unplayable?

*New* Umm, I didn't add the homeworld tag to the campaign I played... So yea, I'm now dumb. I edited it for the rebels and not the empire, and decide to play as the Emps. Hmm...

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  #6
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if you just deleted the pirates, I would doubt that would have an effect. My best advice would be to start from scratch as I have very little idea how you edited your GC xml. This time, do one thing at a time, and if your heroes stop spawning, then you will have know what caused it. Edit then test. If you still have problems, I guess I can take a look ASAP.

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  #7
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Ok, I'm just gonna start all over, since I am doing this without the XML editor. So I will redo this again.

*Edit* Could it be in the Gameconstants or a game file like that? Where the scripts have to be initiated somewhere else?

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  #8
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my advice, get notepad++ before you do anything.

Game constants is mostly for static variables. Nothing gets initialized there. For GaW I have worked on a few GC related maps, and I have never had any issues with heroes spawning, nor have I needed to work with the gameconstants.xml

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Hmm, alrighty. I'll keep working on this. Thanks for the help all the same.

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