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The Office of Naval Intelligence Logo


The Office of Naval Intelligence
Purpose: Military Government for Humanity
Commander in Chief: Director Preston Vernette
Second in Command: Captain Rodney Hayes
Type of Government: Military Dictatorship
Power Base: Two Planets, Multiple Shipyards
Technological Scale: Tier 3











Office of Naval Intelligence



This article is PUBLIC as defined by ONI Section 0 Guidelines.


This article is maintained strictly by ONI Section 0.


Alteration of this article is not permitted.


Information is subject to change as it is gathered.


Everything you are about to read, is what your mind want's to read.




The Office of Naval Intelligence



The Office of Naval Intelligence is the military government that controls all of humanities assets, as of 2553. After the Third Battle of Earth, in which most of the UNSC was utterly smashed, ONI was the only surviving entity, surviving only because Director Vernette had the foresight to establish a large powerbase in the J-2-Alpha system, without the rest of the UNSC knowing. Having lost Earth, the human race had nowhere to go. It was at this time that many thousands of humans were evacuated from Earth and moved to J-2-Alpha. This became the "New Earth" as ONI closely guarded the secret of J-2-Alpha, for the survival of the human race depended on it. The J-2-Alpha system serves as the operation base of ONI, where all decisions are made and fleet yards are kept.



  1. The Office of Naval Intelligence

  2. ONI Divisions

    1. Section 0

    2. Section 1

    3. Section 2

    4. Section 3


  3. Planets

    1. Earth

    2. J-2-Alpha


  4. Shipyards

    1. Gamma Eridon Shipyard

    2. Epsilon Ilo Shipyard

    3. Alpha Serranus Shipyard

    4. Zeta Quarter Shipyard


  5. Technology


The Office of Naval Intelligence


The Office of Naval Intelligencehas its foundings as early as the mid 20th century. During the Human-Covenant War, ONI served as simply the intelligence and espionage branch for the collective UNSC.





ONI Divisions


Section 0



Section 0 is the internal affairs division of ONI. It also serves as the shadow government running all human affairs. It maintains total secrecy from the general public, and very little is known about it in the ONI forces, by very few people. All that is generally known is that the Director of Section 0 can supersede any decision made at any time. Director of Section 0, is essentially, the most powerful position in ONI. The Director of Section 0 has permission to carry out any assignment under any premise as he or she sees fit. Section 0 is highly guarded secret, but its security and secrecy is paramount.


Missions carried out by Section 0 agents always have the authorization to use lethal force if necessary if the completion of a mission is in jeopardy. Missions undertaken by Section 0 agents and ships generally are of great importance where failure is otherwise unacceptable. Section 0 officers are given seniority in combat situations. Simply due to their affiliation, officers can supersede orders from another non Section 0 officer or soldier a whole rank above their own. All other divisions of ONI answer to Section 0. Essentially, Sections 1, 2, and 3 are all controlled by Section 0.


It should be noted that Section 0 maintains control of all Spartan MJOLNIR equipment. It also ensures that anything Spartan related, including the armour and the drug, do not fall into the hands of anyone. This is the second General Order of ONI, second only to the defence of all information pertaining to J-2-Alpha.


As it used to be the policy of Section 3 to control all classified projects, Section 0, after reorganization, has taken over the role of controlling top secret military projects, such as the Spartan Program. It has also taken over the role of controlling all intel on previous classified projects, such as ORION.


Section 1



Section 1 is the main military branch of ONI. It is responsible for the training and armament of all ONI military equipment and personnel. All ONI marines and ODST fall under the command jurisdiction of Section 1. In more detail, Section 1 oversees the responsibility for the shipyards, ship production, personnel training, personnel armament, and strategic intelligence. Section 1 is generally known to the public in terms of recruitment into the military, but the inner workings of the command structure are classified. In short, Section 1 controls the mainstream military, carrying out all missions that are considered necessary to the war effort.


Section 2



Section 2 is the colonial affairs and propaganda division of ONI. It directly controls the ONI Peacekeepers or ONI Cops as they are nicknamed. They serve to keep the population in line and monitor and control the civilian Surveillance Grid. They are responsible for seeking out and keeping and forcing people to stay on the grid. They report all suspicious happenings and possible Insurrectionist activity to ONI Section 1, and it is then passed on to Section 0.


Section 3



Section 3 is civilian affairs. It serves as the public government that is "elected" by the people. It is responsible for colony expansion and population control. It ensures the population is comfortable and happy in order to maximize efficiency. The visible government is generally self governing, and it does have power, but any ruling can be overruled by Section 0 at any time. Although the image of democracy is given, it is, more or less, a military dictatorship.





Planets


Earth


J-2-Alpha





Shipyards


Gamma Eridon Shipyard


Epsilon Ilo Shipyard


Alpha Serranus Shipyard


Zeta Quarter Shipyard


Technology


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