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Exclamation 07-29-2010
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Naked Crook
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GALAXIES AT WAR

A MODIFICATION FOR STAR WARS EMPIRE AT WAR: FORCES OF CORRUPTION
VERSION 1.0
==================================================


Table of Contents

1. Mod Information
2. Legal
3. Distribution Agreement
4. Contact Details
5. Special Thanks
6. Additional Credits
7. External Files
8. End Notes

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MOD INFORMATION
==================================================


This Mod is called Galaxies at War. It is, more or less, a total conversion/expansion pack that builds
on the Star Wars Empire at War: Forces of Corruption game.

Features:

(X is a features that is available in this release)
(- is a partially complete feature available in this release)

[ ] 10 Playable Factions
.....[X] The Galaxtic Empire
.....[X] The Rebel Allaince
.....[X] The Zann COnsortium
.....[X] The United Federation of Planets
.....[X] The Borg Collective
.....[X] The UNSC and The Covenant
.....[-] The Flood
.....[ ] The SGC
.....[ ] The Enemies of the The Tau'ri
.....[-] Unity
.....[X] The Neutral Association of Minor Powers (non-playable)
[X] Full Tech Trees
[X] Unique factions, each with their own strengths and weaknesses
[X] New maps that conform to the new style of gameplay
[X] Space Battles
[ ] Land Battles
[-] Galactic COnquest
[ ] stock maps that conform to the new style of gameplay

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LEGAL
==================================================

All Sci-Fi assets belong to their respective owners.

-All default content in Galaxies at war that DOES appear in the stock game "Star Wars: Empire
at War" or "Forces of Corruption" expansion is property of Petroglyph.

-All Star Trek and Star Trek related assets, in name and appearence are property of Paramount.
-By extension, all assets not included in the original Game "Star Wars: Empire at War" or
"Forces of Corruption" expansion are still property of Paramount, however, credits for mesh
creation and texturing goes to the respective creators. Intellectual Property still apllies.
-All meshes were created using Intellectual Property owned by Paramount. (SEE ADDITIONAL CREDITS)

-All Star Wars and Star Wars related assets, in name and appearence are property of Lucas Arts.
-By extension, all assets not included in the original Game "Star Wars: Empire at War" or
"Forces of Corruption" expansion are still property of Lucas arts, however, credits for mesh
creation and texturing goes to the respective creators. Intellectual Property still apllies.
-All meshes were created using Intellectual Property owned by Lucas Arts. (SEE ADDITIONAL CREDITS)

-All Halo and Halo related assets, in name and appearence included in Galaxies at War were created
under Microsoft’s “Game Content Usage Rules” using assets from The Halo franchise, © Microsoft
Corporation.
-By extention, all assets not included in the original Game "Star Wars: Empire at War" or
"Forces of Corruption" expansion are still property of Microsoft, however, credits for mesh
creation and texturing goes to the respective creators. Intellectual Property still apllies.
-All meshes were created using Intellectual Property owned by Microsoft. (SEE ADDITIONAL CREDITS)

http://www.xbox.com/en-us/community/developer/rules.htm

This mod is created with the sole intention of enjoyment and entertainment, and it is in no way
to be used to garner profit in any way, shape, or form.

This mod is not to be redistributed without this file (credits.txt) in its ENTIRE form. Removeal
or alteration of this file (credits.txt) in any way, shape, or form (including renaming) is
not permitted under any circumstance by anyone short of the Galaxies at War design team leader.

Redistribution of this mod without this file (credits.txt) is in direct violation of the rules
set forth by all involved parties (directly or indirectly).

Any website distributing this mod without the expressed permission of the Galaxies at War
design team leader is doing so without permission, and is violating the distribution
agreement (SEE DISTRIBUTION AGREEMENT)

This document may be modified by the Galaxies at War design team leader so as to comply with
content usage.

If the credits are malformed in any way, please contact the Galaxies at War design team leader
(SEE CONTACT INFORMATION)

==================================================
DISTRIBUTION AGREEMENT
==================================================


This mod was created by the Galaxies at War design team. This mod is allowed to be shown,
previewed, and demonstrated on the following websites.

The New Order http://theneworder.net
YouTube http://www.youtube.com
Mod Database http://www.moddb.com

If this mod is found or seen on any other website, please contact the design team leader (SEE CONTACT DETAILS)

==================================================
CONTACT DETAILS
==================================================


------------------------------------------------------------
Naked Crook
-Galaxies at War design team leader
-Aministrator of The New Order
-jdl.lyons@gmail.com
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==================================================
SPECIAL THANKS
==================================================


Special thanks to Petroglyph for creating one kick ass game.
Special thanks to the men and woman the dreamed up Star Trek, this mod would be much less without the Star Trek aspect.
Special thanks to the men and woman who dreamed up Star Wars, this game wouldn't exist without them.
Special thanks to Bungie for their hard work on creating the Halo franchise.
Special thanks to Microsoft for allowing me to use the Halo assets through the game content Usage rules. Also Windows XP
Special thanks to moddb for hosting our mod.
Special thanks to the people who helped me identify the respective owners of assets. You know who you are!
SPecial thanks to Spinobreaker for convincing me to go public with Galaxies at War.
Special thanks to my design team for the hard work they did on the mod!
Special thanks to you, the end user, for downloading, and (hopefully) enjoying this mod. We make this mod for you!

==================================================
ADDITIONAL CREDITS
==================================================


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[T] Denotes that there is a modified Texture
[H] Denotes a mesh that has altered hardpoints
[C] Denotes a mesh with a modified shader to enable team colors
------------------------------------------------------------

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Special thanks to the following people:

Naked Crook
-Coding
-Retextures
-Gameplay Balance

Lord-Marnix
-Coding

[R3v0]obliterator789
-Allowing me to use his assets from the Star Trek faction from Star Trek at War (http://www.moddb.com/mods/star-trek-at-war)

Spinobreaker
-For giving me the kick in the ass to go public with this mod
-For providing me with the assets from [R3v0]obliterator789's mod

Major A Payne
-Assistance with credit information
------------------------------------------------------------

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Special thanks to EvilleJedi for the following meshes:

Bulwark Mk 1
Bulwark Mk 2
Carrack Frigate
Chiss Watchkeeper
Corellian Frigate 1
Corellian Frigate 2
Corona Battleship
CR 20 Frigate
CR 2200 Cruiser
Dominator Battleship
Eclipse Mk 2
Executor Star Destroyer (Darth Vader)
Hardcell Cruiser
K-Wing
Lucerhulk Class Battleship
Mandator Mk 1
Mandator Mk 2
Providence Class Basttleship
Procurator Battleship
Rebel Assault Dreadnought
Rejuvinator Support Cruiser
Republic Star Destroyer
Techno Union Frigate
Thranta Dreadnought
Tie Avenger
Tie Droid
Titan Star Destroyer
------------------------------------------------------------

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Special thanks to Awof for the following meshes

Eclipse Mk 1
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Special thanks to Jedi_Consular for the following meshes:

Preator Star Destroyer
Victory Mk 2
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Special thanks to Frankie for the following assets:

MC 104 Textures
------------------------------------------------------------

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Special thanks to RazielKanos (Steiner Modding Team) for the following meshes:

MC 104
------------------------------------------------------------

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Special thanks to Warb Null for the following meshes:

Delta 7 Jedi Starfighter
------------------------------------------------------------

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Special Thanks to the following people for the YT-2400 resources

Original Mesh and textures created by Sebastian "Mojo" Hirsch (released through Scifi3d.com (http://www.scifi3d.com/details.asp?i...tID=31&key=249))
This low poly mesh recreated by Major A Payne with above model used as full reference material and textures created using renders of the above model.
------------------------------------------------------------

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Borg Tactical Cube / Borg Cube

-Original Tactical Cube concept/creation: Doug Drexler (design recreated for Star Trek Voyager. Property of Paramount).
-High poly Reproduction: Created as a scratch built mesh for CGI image creation as done by Nico Weigand (available
through Sci-Fi Meshes forum/website). Additional credits to I_E_Maverick and Wal for their part in creating the exquisit
texture set for Nico's model.
-This model: Mesh scratch built by Major A Payne using high pixel renders of the high poly CGI mesh. These renders were
later adapted for usage as this low poly mesh tactical armour texture. (Used with permission)
------------------------------------------------------------

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Borg Omega Cube

-developed by Captain Bryan
-Mesh, Glow Targas by Dark Drone
-Specular Targas, Ship Icon, Hardpoint, Weapons, Sound Effects by CaptainBryan(CaptainCook/CaptainRussell)
-Additional credits to I_E_Maverick and Wal for their part in creating the exquisit
texture set (specifically the standard borg hull texture)

For a complete credits list of the original file, visit the following link:

http://bridgecommander.filefront.com...ega_Cube;52598
------------------------------------------------------------

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Borg Starbase

-developed by longisland26
-mesh and textures created by longisland26
-Additional credits to I_E_Maverick and Wal for their part in creating the exquisit
texture set (specifically the standard borg hull texture)

For a complete credits list of the original file, visit the following link:

http://bridgecommander.filefront.com..._Starbase;7665
------------------------------------------------------------

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Borg Sphere

-developed by CaptainRussell
-Additional credits to I_E_Maverick and Wal for their part in creating the exquisit
texture set (specifically the standard borg hull texture)

http://bridgecommander.filefront.com...g_Sphere;73051
------------------------------------------------------------

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Borg Rippertek

-developed by Unimatrix 1
-model design : Darkmatrix
-textures : Darkmatrix
-mesh : Darkmatrix
-Additional credits to I_E_Maverick and Wal for their part in creating the exquisit
texture set (specifically the standard borg hull texture)

For a complete credits list of the original file, visit the following link:

http://bridgecommander.filefront.com...ippertek;19286
------------------------------------------------------------

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Borg Probe

-mesh and textures created by activision
-Additional credits to I_E_Maverick and Wal for their part in creating the exquisit
texture set (specifically the standard borg hull texture)

For a complete credits list of the original file, visit the following link:

http://bridgecommander.filefront.com..._Shuttle;18213
------------------------------------------------------------

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Borg Diamond

-developed by Unimatrix 1
-Additional credits to I_E_Maverick and Wal for their part in creating the exquisit
texture set (specifically the standard borg hull texture)

For a complete credits list of the original file, visit the following link:

http://bridgecommander.filefront.com..._Diamond;19206
------------------------------------------------------------

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Borg Tetrahedron

-developed by Dark Drone
-mesh by Darkdrone
-textures by Darkdrone
-Additional credits to I_E_Maverick and Wal for their part in creating the exquisit
texture set (specifically the standard borg hull texture)

For a complete credits list of the original file, visit the following link:

http://bridgecommander.filefront.com...rahedron;29664
------------------------------------------------------------

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Romulan Warbrid
Romulan Warbird

-developed by C2Extreme
-Model Design : Paramount
-mesh created by Activision
-retexture created by Neon/The FOrce/Unholy Trinity

http://bridgecommander.filefront.com..._Warbird;23849
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Klingon Negh'Var

-developed by DamoclesX
-Model Design : Paramount

http://bridgecommander.filefront.com...hvarBCDX;10566
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Reman Warbird

-developed by Sci-Fi Dreamyards
-Model Design : Paramount
-mesh and textures by Taldren

For a complete credits list of the original file, visit the following link:

http://bridgecommander.filefront.com..._Scimitar;8880
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Sona Battleship

-developed by DamoclesX
-Model Design : Paramount

http://bridgecommander.filefront.com...attleship;8495
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Armoured Voyager

-developed by Collective Alliance
-Model Design : Paramount
-Armored Textures - Gdluque
-Model - Rick Knox & MRJOHN

http://bridgecommander.filefront.com..._Voyager;37578
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Delta Flyer

-developed by Redragon
-Model Design : Paramount

http://bridgecommander.filefront.com...ta_Flyer;55657
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Timeship Relativity

-developed by Redragon
-Model Design : Paramount

http://bridgecommander.filefront.com...lativity;55559
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Deep Space Nine

-developed by Redragon
-Model Design : Paramount

http://bridgecommander.filefront.com...lativity;55559
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Galaxy X

-developed by scottpkeene
-Model Design : Paramount
-textures by Scotchy, P81 and scottpkeene Rusty0918 all regs but ENT-D
-mesh by Scotchy, P81 and scottpkeene

For a complete credits list of the original file, visit the following link:

http://bridgecommander.filefront.com...Galaxy_X;27628
------------------------------------------------------------

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Intrepid X

-developed by Deemon

http://bridgecommander.filefront.com..._variant;28075
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Adriadic Class Frigate

-developed by Darek Poursiami

http://sketchup.google.com/3dwarehou...fb&prevstart=0
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UNSC Frigate

-developed by Darek Poursiami

http://sketchup.google.com/3dwarehou...3efc94c2d31dc5
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UNSC Python

-developed by Darek Poursiami

http://sketchup.google.com/3dwarehou...4c&prevstart=0
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UNSC Marathon

-developed by Van Flyhight

http://sketchup.google.com/3dwarehou...27&prevstart=0
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==================================================
EXTERNALFILES
==================================================


THe following files have been included as per request from various people. Please read and understand these
files before usage.

==================================================
END NOTES
==================================================


I really love Empire at War. This is the first game that I have ever modded that I have gone public with.
I really hope that everyone who plays this mod gets as much enjoyment out of it as I got from making it.

However, please bare in mind that this mod would not be possible without the tireless efforts of everyone
in the credits section. These are very skilled people, who have a gift of creation. In the grand scheme of
thngs, I played a small part in the creation of this mod compared to the amount of people in the credits
section. Please give them their due.

I have endeavoured to make my credits list as accurate and correct as possible. I have done a lot of
research into the assets and I believe that I have covered everything. However, if you notice anything
that I missed, please contact me ASAP so I can update the credits list.

This file that you are reading may or may not be out of date. For 100% accuracy, please visit my website
and view the Galaxies at War section for an up to date credits/readme list.

I hope to have several iterations of Galaxies at War, to complete more and more of it as it goes on. Only
time will tell I guess.

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